← Patch 1.5.0-f4 | Patch 1.6.0 | Patch 1.6.1-f2 → |
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Hi Everyone,
This week at Colossal Order: Happy! Tired. Excited! And we can't wait to hear what you think of the Scenario editor and Natural Disasters! I know you are mostly eager to read the patch notes, so here they are below.[1]
Come say hi at Paradox Fan Gathering on Friday if you are there!
Cheers, Mariina
1.6.0-f4[]
Paid content Cities: Skylines - Natural Disasters Expansion
- 7 disasters
- Tsunami
- Tornado
- Thunderstorm
- Earthquake
- Sinkhole
- Forest fire
- Meteor strike
- Building fire now spreads
- Random disasters in sandbox play
- 5 scenarios
- New services to counteract disasters
- Space Radar
- Weather Radar
- Tsunami Buoy
- Earthquake Sensor
- Firewatch Tower
- Re-building systems for disaster aftermath
- Disaster Response Unit
- Pumping Service
- Large and Small Shelter
- Tank Reservoir
- Helicopters for some existing services and helicopter depots
- Fire Fighting Helicopter Depot
- Medical Helicopter Depot
- Police Helicopter Depot
- Planning escape routes for Shelters
- New Chirps
- 3 new Chirper hats
- 6 new unique buildings and a new monument
- 12 new Steam achievements
- 5 new policies
- Fresh Water Outlet (new Water Service building)
Free content for all players:
- Scenario editor and ability to share scenarios in the Workshop
- 3 radio stations
- Game engine upgraded to Unity 5.4
- Load/save/new -panels now support sorting asset list by name or modification time
- Extra buildings available also in the European theme
- Paradox Store logo is now Steam logo
- AssetImporter:
- Imported asset scaling textbox is automatically set to match template mesh size to prevent confusion with very small models
- Fixed preview camera showing building tiles for vehicles
- Warnings for badly optimized or very large custom assets added
- Sub building serialization + sub building tool in asset editor
- Prop/tree variation serialization + asset editor tool
- Asset importer prop/tree templates
- Asset editor props more organized
- Ambulance and police car siren volumes tweaked
- Fixed: After Dark: Collision: Citizens sometimes walk in mid-air to reach the restaurant pier.
- Fixed: Landscaping: None of the new props are localised in any part of the game
- Fixed: Snowfall: Trees don't have a thumbnail picture in their tooltip on winter themed maps
- Fixed: Snowfall: After the Christmas tree burns down the tree is unscathed.
- Fixed: Snowfall: Tool names partially overlap their corresponding icons
- Fixed: Stadiums: Juventus Stadium and Camp Nou are very brightly lit at night
- Fixed: Stadiums: Football Stadium model doesn't look burned down after having burned down
- Fixed: Stadiums: "Burned Down!" signifier is placed inside the Football Stadium
- Fixed: Stadiums: Football Stadium gets an "already built" icon when it shouldn't
- Fixed: Paradox account: Wrong password error message is ambigious
- Fixed: Paradox account: Missing translation in the Paradox account error message.
- Fixed: Asset Editor: Asset Importer category icons have no tooltips
- Fixed: Asset Editor: An intersection with roads from both expansions could have both badges displayed.
- Fixed: Asset editor: Impossible to import OBJ meshes for new assets
- Fixed: Content Manager - Unsubscribing too many workshop items at once leads to a crash.
- Fixed: Memory errors when over 16gb installed in Linux
- Fixed: The save games in the "Load Game" menu are strangely sorted instead of just sorted by date
- Fixed: Gameplay: Budget sliders create low land value
- Fixed: Park prop assets should have an indicator that they come from a specific DLC or mod
- Fixed: Milestones: Boom Town: Placeholder text displayed when hovering over the tram icon.
- Fixed: Bus: Missing translation for "Modify Line" and "Lines Overview".
- Fixed: Total line count in the public transport details panel is missing localization for other languages than english
- Fixed: Asset Editor: Saving a new asset with some default templates for vehicle assets displays a warning message
References[]
- ↑ "CO word of the week #23 - 48/2016 + Patch notes 1.6.0". Paradox Interactive. 29 November 2016.
← Patch 1.5.0-f4 | Patch 1.6.0 | Patch 1.6.1-f2 → |
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Cities: Skylines | 1.0 • 1.0.6b • 1.0.7b • 1.0.7c • 1.1.0 • 1.1.1b |
After Dark | 1.2.0 • 1.2.1 • 1.2.2 |
Snowfall | 1.3.0 • 1.3.1 • 1.3.2 • 1.4.0 • 1.4.1 • 1.5.0 |
Natural Disasters | 1.6.0 • 1.6.1 • 1.6.2 • 1.6.3 |
Mass Transit | 1.7 • 1.7.1 • 1.7.2 • 1.8 |
Green Cities | 1.9 • 1.9.1 • 1.9.2 • 1.9.3 |
Parklife | 1.10 • 1.10.1 |
Industries | 1.11 • 1.11.1 |
Campus | 1.12 • 1.12.1 • 1.12.2 • 1.12.3 |
Sunset Harbor | 1.13 • 1.13.1 |
Minecraft Roads 1.14